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Maya x Arnold on Qarnot – documentation


by Ariane Robineau - October 5, 2021 - 3D

Introduction

Maya is a very known 3D modeller from Autodesk. Arnold is a global illumination rendering software owned by Autodesk.

Versions

Maya Arnold versions adapted on Qarnot:

Maya Arnold MtoA Qarnot profiles
2022 6.2.1.0 4.2.4 maya-2022-arnold-6.2.1.0-mtoa-4.2.4
2022 6.2.0.1 4.2.1 maya-2022-arnold-6.2.0.1-mtoa-4.2.1
2020 6.2.1.0 4.2.4 maya-2020-arnold-6.2.1.0-mtoa-4.2.4
2020 6.1.0.1 4.1.1.1 maya-2020-arnold-6.1.0.1-mtoa-4.1.1.1
2020 6.0.4.0 4.0.4 maya-2020-arnold-6.0.4.0-mtoa-4.0.4
2019 6.2.1.0 4.2.4 maya-2019-arnold-6.2.1.0-mtoa-4.2.4
2019 6.1.0.1 4.1.1.1 maya-2019-arnold-6.1.0.1-mtoa-4.1.1.1
2019 6.0.4.0 4.0.4 maya-2019-arnold-6.0.4.0-mtoa-4.0.4

If you are interested in another version, please send us an email at qlab@qarnot.com.

Starting a render

Please ensure that you have created a Qarnot account here.
Maya Arnold sample files can be found here. Please note that it needs to be unzipped before it can be used on Qarnot.

Uploading data

Before starting a render, data needs to be uploaded to a bucket named maya-arnold-in that will be used for the render.
It can be done with different methods:

  1. Using a web interface, no code required:
    Create the bucket in Render’s bucket section and upload your data using the “Upload” button.
  2. Using a S3 tool to download directly from your computer a large amount of data, no code required:
    Use one of the S3 tools presented here.
  3. Using Python functions to allow integration to an existing pipeline:
    Use the Python SDK functions in the render script (add_directory, sync_directory, …).

Note: using one of the tools presented in S3 Data methods is strongly recommended, especially for large volumes of data.

Using the web interface

The 3D-tailored web interface Render can be used to start Maya Arnold renders.
A video tutorial is available here (the video is about Blender renders, but the principle is the same for Maya Arnold renders).

Using the Python SDK

Before starting a render with the Python SDK, a few steps are required:

  • Retrieve the authentication token (here)
  • Install Qarnot’s Python SDK (here)

Note: in addition to the Python SDK, Qarnot provides C# and Node.js SDKs and a Command Line.
Once everything is set up, the following script needs to be used to start the render.

Be sure you have copied your authentication token in the script (instead of <<<MY_SECRET_TOKEN>>>) to be able to launch the task on Qarnot.

maya-arnold.py

To launch this script, simply copy the following code in a Python script and execute python3 maya-arnold.py in your terminal.

Note: when one of the previous task constants is not filled, it will take the value contained by default in the file.

Monitoring and downloading results

At any given time, you can monitor the status of your task on the general web interface Console or on our 3D-tailored web interface Render.
The results will be stored in the maya-arnold-out bucket and can be retrieved with three methods:

Support

That’s it! If you have any questions, please contact qlab@qarnot.com and we will help you with pleasure!

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